I recently downloaded “Control” for Xbox series S. I played it back on PS4 and loved every second of the game. This version still looks great, but the super high framerate absolutely removes the cinematic aspect of playing the game. This has happened so many times with so many games and I have to say something about it.

Some games definitely look and play better with the high fps. CoD, sports games, racing games, all of this looks and plays better at the smooth high fps.

HOWEVER. More cinematic experiences like Red Dead, Control, God of War, I just feel like these games are so much better when playing at a more cinematic 30fps. Playing these at 60+ yields the “soap opera effect” to me.

It’s like watching The Godfather at 60fps. It absolutely without question RUINS the movie. There is no debate about that. I can’t find another way to describe it. It just looks dumb. It’s effectively neutering the cinematic feeling of the whole experience.

So I feel like the same thing is happening with games. It seems like the growing new rule is that EVERY GAME MUST RUN AT LEAST 60FPS MINIMUM. This is slowly ruining games for me.

Why are we doing this?

It would be so great if these new super games would at least give me the option to drop the framerate, not for increased graphics or anything other than it just looks better, more mature, like I’m playing a movie.

I couldn’t even play Halo Infinite until I discovered that I could drop the frame rate back to the way it used to be, and just like that, I started having fun with it again and I was able to enjoy it. I was delighted that Starfield had a cap on the framerate.

Am I the only one on earth that gives a shit about this?

  • jsullivan2112@alien.topB
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    1 year ago

    Control in 60fps on PS5 looks way better to me than it does with ray tracing enabled and a dropped frame rate. So I have no idea what the hell you’re smoking. It’s obviously something strong considering how much effort you put into this post.