Bit of an explanation as to what prompted me to make this post: I recently played through Sniper Ghost Warrior: Contracts 1 and 2 and I just felt off. I’ve slaughtered hundreds of innocents for my amusement in games like Fallout and TES, I play through No Russian with a grin, but for some reason, I refrain from killing bad guys in SGW? The first one has you hunt down Russian oligarchs and war criminals, while the second one is about Middle Eastern terrorists and this is the game where I feel bad about killing? There’s just something about the soldiers talking about their daily problems like making no money, uncomfortable boots and sweating too much, or showing eachother pictures of their dogs, not to mention the absolute horror when you’ve got a knife against their throat or when they find a body. I hope this isn’t weird, but I’ve never experienced remorse for killing a video game enemy, and I’ve played a lot of different games. I’d like to hear about your experiences, and which games do a good job humanising common enemies, the concept intrigues me.
I had to reload an old save after accidentally running over a Tortoise in Far Cry 3 - couldn’t have that on my conscience.
I disarm every random bear trap that I find in Skyrim. I can’t help imagining an animal getting caught in one and suffering until I exit the cell and they despawn. (╥_╥)
similarly killing the tortoise on the beach of Crysis 1
did you find it to make sure it was okay?
In Far Cry Primal there’s an achievement/trophy for killing and skinning one of your own animals. I guess the game designer was having a bad day when he planned that one.