Bit of an explanation as to what prompted me to make this post: I recently played through Sniper Ghost Warrior: Contracts 1 and 2 and I just felt off. I’ve slaughtered hundreds of innocents for my amusement in games like Fallout and TES, I play through No Russian with a grin, but for some reason, I refrain from killing bad guys in SGW? The first one has you hunt down Russian oligarchs and war criminals, while the second one is about Middle Eastern terrorists and this is the game where I feel bad about killing? There’s just something about the soldiers talking about their daily problems like making no money, uncomfortable boots and sweating too much, or showing eachother pictures of their dogs, not to mention the absolute horror when you’ve got a knife against their throat or when they find a body. I hope this isn’t weird, but I’ve never experienced remorse for killing a video game enemy, and I’ve played a lot of different games. I’d like to hear about your experiences, and which games do a good job humanising common enemies, the concept intrigues me.

  • AgentWowza@alien.topB
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    10 months ago

    Gael.

    Dude was literally just doing his job for someone he held dear and got cursed by some fucked up shit.

    Also reading the lore made me feel sorry for the Dancer as well, though it was after the fact lol. Sullyvahn was a fucked up dude.

    • boo-galoo90@alien.topB
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      10 months ago

      Sulyvahn was the real final boss as far as I’m concerned. I know he’s mid game but he’s really the big bad villain of ds3

      • _fatherfucker69@alien.topB
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        10 months ago

        It’s a shame we got nothing for him except the boss fight. No cutscene, barely any mention of him from other characters ( not including item descriptions ) and no dialogue in the fight