Bit of an explanation as to what prompted me to make this post: I recently played through Sniper Ghost Warrior: Contracts 1 and 2 and I just felt off. I’ve slaughtered hundreds of innocents for my amusement in games like Fallout and TES, I play through No Russian with a grin, but for some reason, I refrain from killing bad guys in SGW? The first one has you hunt down Russian oligarchs and war criminals, while the second one is about Middle Eastern terrorists and this is the game where I feel bad about killing? There’s just something about the soldiers talking about their daily problems like making no money, uncomfortable boots and sweating too much, or showing eachother pictures of their dogs, not to mention the absolute horror when you’ve got a knife against their throat or when they find a body. I hope this isn’t weird, but I’ve never experienced remorse for killing a video game enemy, and I’ve played a lot of different games. I’d like to hear about your experiences, and which games do a good job humanising common enemies, the concept intrigues me.
If a story makes me believe in the character, I’d feel bad to kill.
I didn’t kill randomly in RDR2
I saved the Little Sisters in Bioshock
I believe my Fallout: New Vegas character helps others, so I try to never kill those who hurt others.
I really hated one moment where i non lethally stopped a pickpocket in rdr2 and went to go turn him in to a police station like, 30 feet away and half the damn city started shooting me.
So i reloaded and shot him dead. Nobody cared.