Basically the title.
For me, it’s Lords of the Fallen (2014). It had amazing graphics but my god the story and the mechanics sucked.
Basically the title.
For me, it’s Lords of the Fallen (2014). It had amazing graphics but my god the story and the mechanics sucked.
Killer argument, clearly they redone game from ground up in two months after they coudnt fix the druid item tables for the same amount of time.
So you haven’t played recently then. Cool. And they fixed the loot tables, doubled the monster density, added more inventory space, fixed all the crappy modifiers in dungeons, there’s double the end-game bosses, there’s more content focused on end-game and they’ve stopped nerfing builds.
They’ve also fixed the majority of latency issues and hit detection.
Not enough? Fine. But don’t pretend the game isn’t significantly better than it was. It’s actually FUN now, and I say this as someone who hated release/S1.
Fair, but everything you mentioned is surface level, maybe except the dungeon modifier changes, I didnt check them out so I dunno if they made it less annoying or did a full blown rework. These are quick balancing fixes which require much less time, you don’t even need to write any new code if you designed it correctly(which they admitted they didnt since they have very slow change rollout at release, they improved it since then). D4 needs many of it parts completely redesigned like freaking dmg calculations. I’ll stick to D3 till expansion and then see what’s up.