That’s how you realize you’re in too deep. It’s like I enjoy this game but now I need to sit down and do a bunch of administrative work that I do not enjoy doing so I can just keep playing
Bg3 for me.
Fall out
Tears of the Kingdom.
That moment when I’m playing a video game and realize I have to do inventory management and get really excited.
What do you mean? Going through inventory, sorting chests and containers in Minecraft, Skyrim or Fallout 4 is part of the fun.
Ran into that with Starfield recently.
After like 10 hours of play, and constantly having to run back and forth to store and sell stuff, I just used console commands to give myself an unlimited carry weight. I would only play for like an hour or two most times, and on some of my shorter sessions, I’d start the game and immediately have to do inventory management, and I’d end up spending all the time I had free running around selling and storing stuff. It was ruining my experience, so I fixed it with console commands.
I’m currently playing through Alan Wake II, and it has a Resident Evil style inventory. I’m fine with that, because you’re not picking up any and everything, and you use most items pretty quickly. I’ve had to do minimal inventory management on it.
Or…find a merchant and sell everything. Problem solved.
This is the kind of thing I’m cool with for a little bit but will ultimately be the sole reason I’ll put a game down for something else in the end.
Division 2 have used all characters as mules. Now my kids want a character and i had to go through and find what i wanted and didn’t 300 pieces of gear almost 2 hours. didnt get to shoot one dang bullet
That’s me every day playing Division 2. I love the game, but I have to run dailies and such and pick up loot and open crates and check 40 pieces of loot to see if it’s 1% better than what I have. Love/hate.
Inventory management can be fun. But sadly a lot of games absolutely butcher it by having bad UI or annoying controls. But if done right. I really enjoy it.
I enjoy inventory management actually. Probably steming for my love of strategy games. Having to mange resources and inventory makes for some thinking. Definitely like having that break from what’s typically just boom boom ya dead basic conbat
OCD B on my teeeeem red alert (wsw) and SIM…
Well that makes little no sense I could explain
The only time inventory management is a chore is when the game’s menu isn’t very user-friendly. For example, Cyberpunk 2077’s inventory menu is slightly difficult because of the color saturation, making some things hard to see.
Inventory management is great when done right, but item bloat is definitely a problem in modern games
That or base building in a game that has nothing to do with bases