Corporations are not going to build the next genre-defining game like Minecraft - a lonewolf gamedev from Sidney will collab with a random chick from Buenos Aires and a ussualy drunk and high bro from Colorado to create the next gem.
The smaller an organization is, the more risk, creativity, experimentation, and effort it can take. Corporations have shareholders to think of - thats why Morrowind is a game that more-or-less defined the open-world RPGs, and Starfield is meh.
Support indie games by BUYING them then.
Corporations are not going to build the next genre-defining game like Minecraft - a lonewolf gamedev from Sidney will collab with a random chick from Buenos Aires and a ussualy drunk and high bro from Colorado to create the next gem.
The smaller an organization is, the more risk, creativity, experimentation, and effort it can take. Corporations have shareholders to think of - thats why Morrowind is a game that more-or-less defined the open-world RPGs, and Starfield is meh.