While extremely linear and fairly short, this Starbreeze Studios-developed FPS was quite a looker back then … and it played well, too. In fact, Syndicate was ahead of its time in terms of gameplay. Being able to “breach” your opponents to cause damage/modify behavior eventually became a staple of modern shooters like Rage 2 and action-RPGs like Cyberpunk 2077. Syndicate’s art style, despite being 11 years old, remains current outside of the excessive bloom. It’s a beautiful, beautiful game.

It shouldn’t be too expensive (or too much trouble) to take the PC version and make sure it runs at 4K/60 on PlayStation 5 and Xbox Series X – including HDR support, of course. As far as I know, EA owns the IP so remastering Syndicate should be a no-brainer. An exciting 7-hours single player campaign with fun gunplay and plenty of eye-candy – what’s not to like?

  • fediverser@alien.top
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    1 year ago

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  • GoldilokZ_Zone@alien.topB
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    1 year ago

    I disagree. Not only was this an average shooter for the time…possibly even heading into below average territory, it was an insult to the syndicate name.