- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
“Our trademark is the freedom given to the player, but always with limits,” Kalemba tells Lega Nerd
Aye, they try to hype the idea of a main quest line as something that defines their design.
😅
Thinking back I’m not sure I want Witcher 4 to feel more like CP2077, tbh. Less, if anything.
“You don’t want to be forced to play a specific role, and that removes the R in RPG” is what they are saying. However, I disagree with them. Real RPGs let you choose your role, ethical alignment, and quirks of behavior. Even older video games like Fallout 3 have that. Being forced to play a specific role is almost antithetical to the concept of RPGs.
Of course, maybe that’s not what they meant at all.