• Summzashi@lemmy.one
    link
    fedilink
    English
    arrow-up
    28
    arrow-down
    8
    ·
    1 year ago

    Open world survival game with crafting mechanics. But the world is bigger or something and procedural generation.

    Yawn.

    • money_loo@1337lemmy.com
      link
      fedilink
      English
      arrow-up
      7
      ·
      1 year ago

      If we’re to believe his new marketing spiel, I think that the catch or the draw is that the entire world actually happens to be explorable this time.

        • flamingarms
          link
          fedilink
          English
          arrow-up
          6
          arrow-down
          1
          ·
          1 year ago

          Yeah, I feel like we so easily forget that bigger does not mean better. If it’s larger than what the development team is capable of touching by hand, then more often than not it’s just empty or uninteresting space.

          • lorez@lemm.ee
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 year ago

            Make the mechanics interesting and even the traversal could be fun. I’ll wait on this one tho. Also cos I got a lot of backlog.