Hello Everyone!

Let’s start a first ever, “What are you playing this weekend?”.

I am still completely enthralled by The Legend of Zelda: Tears of the Kingdom. I am about 50-60 hours in, and still have lots of explore. I don’t want to mention anything that might be a spoiler, but I think I should be around 60% done with the story. I am on media blackout about the game, so I don’t actually know how long it actually it is, but this is what it seems like. Of course, if I go by total amount of Shrines, or Koroks, I am probably just 10-20% of the total.

All my other games are on pause, probably not going to resume anything else until I have finished Zelda.

What about all of you? What are you playing?

  • slimerancher@lemmy.worldOPM
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    1 year ago

    Yeah, the game is huge.

    If you want linear game-play, just do the main quests. They even mention which quest you should do before, as everyone will talk about it. And just do some explorations and side-quests along the way. Gives the game a lot more structure.

    Personally, I haven’t used the dupe glitch, didn’t even know about it until it was patched and saw someone mention that patch fixes it, but I have nothing against anyone using it in a single player game. If it’s how you enjoy the game (and this isn’t effecting anyone else), you do you.

    Unfortunately, I wasn’t acquainted with Nintendo when I was young, more of a Sega kid myself. Got curious about Nintendo after PS3, and was wondering what to get next when they announced Switch, and I moved over.

    So, while I did play a little bit of A Link to the Past and Ocarina of Time somewhere, my first proper Zelda game was BOTW. Since then I have played the original Zelda, Link to the Past and Link’s Awakening remake. Also going to try rest of the Zelda available on Switch.

    • Gompje@lemmy.world
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      1 year ago

      Huge indeed, especially with the whole underground and the sky.

      I actually made the mistake of going to Zora’s domain first. Don’t know how to put it in words but it was such a difficulty jump I felt like “omg I’m lost I miss the more linear Zelda” after dying yet again from one blow…

      But now I circled back to Rito village … and well that was easy 😏 I mean I’m still at the temple but the difference is huge. This feels more like “normal” curve wise.

      Thing is I cannot play long sessions and I tend to forget things. And we do get sooooo much info now it’s easy to get sidetracked. But the NPC’s really steer you that way first don’t they? Guess I was just “screw that 🐸 suit I don’t want to do that now” and I went to Zora’s. Lol. Fun fact I still don’t have the frog suit… I just flew … from very far😏

      I really wish Nintendo didn’t patch the glitch. Sure it’s kinda cheating but for me it does kinda iliminate those things I really dislike in the game. Basically the grinding for rupees to afford cold resistant gear and arrows. And off course ingredients to top up hearts.

      Haha it’s basically something I do to counteract the stupid glitches my brain does. Like pushing the wrong button, forgetting to jump or something else like yesterday I stupidly walked off a platform.🤭

      I do find it much more relaxing knowing that those things my brain does not always kill me and I have to redo the same thing over and over again. Less stress = better. Now I can play to relax again. Until the patch goes through but by then I will have enough gear I think. 😉

      As a Zelda fan I have played them all, except maybe those before the original Link To The Past on gameboy. But not all until the end. It depends on how the gameplay was and especially the saving. My brain you know?

      I think portability for me has always been key and the fact that those systems always had “sleep mode” the DS that is and onwards.

      Wind waker on Wii was awesome but torture: you had to remember those tunes … ugh a nightmare for me. It was better on the Wii U, if I remember correctly they added some kind of log to that one. Skyward sword: not a fan either, saving was awkward (on Wii)

      My favorites were mostly those on the game boys or DS/3ds. Like “the minish cap” “phantom hour glass” or “link between worlds” … 🤔 and now off course TOTK. I like it more than BOTW. I really really love the crafting element.

      :-)

      • slimerancher@lemmy.worldOPM
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        1 year ago

        Haha yeah, good thing you didn’t went to Gerudo first, that has even more of a difficulty spike.

        For most of the stuff, you don’t even need to buy it, you can just find it from exploration. I found a piece of cold-resistant armour (different from the Rito one) from exploration, so I am still using that, instead of buying the one they are selling.

        As for the ingredients for cooking, I just forage them, or when you kill monsters, they usually have some stuff lying around, some of them are often carrying some extra stuff, like meat, or fire flower etc.

        The game does have the route of just go to shop and buy stuff, but you can play the whole game without buying anything.

        I think the only exception will be Goron area… but maybe I just wasn’t able to find a way around it. 😁

        Ah, interesting to know about the Zelda games. And I agree TOTK is above BOTW for me too. It’s everything BOTW was, and much more.

        • Gompje@lemmy.world
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          1 year ago

          Yeah I know you can top up much with food. But somehow I do not like that mechanic much. It’s better with the recipients book and the automatic picking but still: it does gets old, especially the animation.

          I found the pants to! 😜 And it was enough but I just bought every gear topup I had access to. The time limit the food gives is even worse for me than the cooking itself. I do not respond well to games like that. They spike my already high anxiety and stress levels, in a bad way.

          That is why I find it kinda sad that Nintendo does not cater to both kind of people: those who thrive on this, and those like me who really cannot function with that. I mean: they have a game that allows easily for both styles! Yes I know this sounds contracting but I meant also that it could be an accessibility setting to lower the pricing of gear. if you want that. That way everyone can enjoy the game their way

          For instance I love Control. (Steam) I love the concept, the vibe, the story just everything. Well not as much as TOTK maybe but I digress, what I mean to state is that That game would be impossible for me to play, let alone enjoy, without the excellent accessibility settings. Like kill with 1 shot. It’s so easy to make hooks like that if the developers have eyes for it. Other great undies have them as well. Games that would be impossible for me, I could actually finish now and still have enough fun like “Celeste” the fact that I could finegrade the things like “no dying” but “leave puzzles complex” is so much better than “easy”

          It brings the fun back in games! I really wish more would do this. Still bit sad about “a plague tale” But anyway bit off topic 🤭

          Foraging is idd cool and sometimes I just wander around doing that. I do forget to take pictures, they should have a thing that when you took something it’s in your book. I don’t think it is now?

          It’s just a lot a lot a lot of different items. It’s insane. Like multiple frogs, lizards, fish … I think there a lot more than in BOTW isn’t it? 🤔 Maybe I should see where Links’s house would be at to store some of this. At least some weapons as well. Had to leave some really cool ones behind sometimes for upgrades.

          Well. The game is indeed very huge. I feel like I already got my moneys worth and I am just started with the first temple!

          🤟

          • slimerancher@lemmy.worldOPM
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            1 year ago

            I agree with that. More games should add accessibility features, specially single player ones.

            And I haven’t tried matching the total count of compendium, so not sure about the creatures, but it does have a lot more things to collect in this game. Again, don’t want to spoil, but the different kinds of things you need to collect and quests / game mechanics related to collecting things are in much greater quantity than in BOTW.

            • Gompje@lemmy.world
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              1 year ago

              I’m actually forgetting taking photos all the time, so I doubt my Compendium will ever be filled. The amount of all the items and critters is so overwhelming though, it feels like way to much. Yes I know it suits the world and so on. Maybe it’s the fact that the sorting seems off, and for me the sorting resets at random to …

              IDK what kind of sorting. I think it is just that that is overwhelming for me. It will be beter for me with the paper guide I think. at least I can read up a bit

              I saw a Youtube vid last that “every game is now so content heavy that you need 100h+ to get somewhere” which is fine in a way, but I do not have that much time to play. Sometimes I really miss what it used to be with the older Zelda’s you could play for 1h or maybe 2h and get through a dungeon. Giving a nice feeling of satisfaction and progress: Yes! I have that new weapon now! on to the next!

              Now with all the wearing of weapons, the foraging, the vast world… your lucky you get to your destination in that time. Which is better in this game with the nice cars you can make but still… ( I do not like horse riding ), Teleporting too. but It somehow feels like this game is meant for people with a lot of free time. and maybe those with less anxiety than I have: just the decision to ditch some weapon for another type you found gives me some anxiety. “keuzestress” we call it in Dutch which translate to “choice anxiety” and that is what is littered throughout the game.

              And yet: I still love the game lots. Even if some things really get old very fast: like the guy with the sign. ugh. lol I mean… 🙄 And yes I sometimes ignore him, just like the Koroks.