• WarmSoda@lemm.ee
      link
      fedilink
      English
      arrow-up
      8
      ·
      1 year ago

      Yeah, a lot of games do it under the hood without anyone even noticing.

      • brsrklf@jlai.lu
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 year ago

        And some spell it out and make it a main feature, like Rimworld and its “storytellers”.

        They’re actually rather basic, but they check how well the player is doing and adapt the threat level accordingly.

        Well, if they’re not Randy, anyway.

        • WarmSoda@lemm.ee
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          Having Randy available was a stroke of genius, imo. It takes care of difficulty and it’s an item randomizer.

          • brsrklf@jlai.lu
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 year ago

            I don’t disagree. Not much of a Randy player myself, but I see the point.