• DarkThoughts@fedia.io
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      11 months ago

      To be honest, I mainly bought the game to make a statement & show my support for what type of treatment & product I want as a customer. Nowadays everything just seems to want to milk me, games are quite often literally designed around it so that it becomes a core part of the games themselves. And I’m so damn over all of this bullshit.

      • Sanctus@lemmy.world
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        11 months ago

        A lot of us just want to have some fun after work and it is not fun when you feel served up like a buttered hot meal. I don’t want to feel like my games are consuming me.

      • huginn@feddit.it
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        11 months ago

        Between my partner and I we’ve spent 850 hours playing BG3 since October.

        That’s more than basically any other “live service” or subscription based game I’ve ever played, especially for the time period.

        Phenomenal game that made the team fabulous amounts of money and won awards while all the consumers left happy.

        Definitely raises the bar for AAA

    • Katana314@lemmy.world
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      11 months ago

      I can see how Game Pass popularity could be bad for a number of studios, as he says in the article. But, I’ve never understood how Game Pass’s existence was anti-consumer.

      We always get these baffling quotes like “Microsoft insists on renting you your games, and you will like it.” or “I’m not going to be forced to pay $17 a month just to play my games”. GP never gained popularity off Microsoft forcing people into it, people voluntarily signed up, even when MS continues to make their games available for direct purchase.

      The previous quote from Ubisoft even seemed more like an investor excuse than a threat to gamers.