i might give it a try, how about you guys?

  • Frank [he/him, he/him]@hexbear.net
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    11 months ago

    Afaik it’s mostly on the strength of how much fun it is to watch on Twitch. Lethal Company blew up because people with good comedy skills were having a blast doing silly shit with it. Like it’s some combination of genuinely looking fun when the streamers do it, and then the algo grabs it and puts it in front of everyone, and then some weird barely playable indy thing is out-selling CoD.

    • ProfessorOwl_PhD [any]@hexbear.net
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      11 months ago

      Palworld had masses of attention well before release, it didn’t need twitch views to drive sales - the original trailer really connected with people by promising the open world pokemon game they’ve been fantasising about for 30 years.

      • Frank [he/him, he/him]@hexbear.net
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        11 months ago

        Ahh. I didn’t know htat.

        “What I really wanted ever since Pokemon Red was legally distinctish pokemans with guns and slavery”

        People are very strange.

        • ProfessorOwl_PhD [any]@hexbear.net
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          11 months ago

          Pokémon already had that stuff. The anime features lots of guns pretty early on. The slavery is implicit to the capturing idea, they’re just not hiding it. Hell, even the sexual assault pal is preferable to Drowzee and Hypno’s implications.
          Being able to interact with those things is what people wanted - Mons in the open world that interact with each other, that have predator/prey dynamics, that you can hunt for food or just catch. Mons that you can use for things other than fighting people, that you can actually ride around, that you can put to work building or making things for you.
          They’re all things we got to see NPC’s doing in the games, the game just lets you do them too.

    • IvarK@lemmygrad.ml
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      11 months ago

      Lethal Company is genuinely a great game too. Theres a lot of attention to detail in many aspects of the design, insanely impressive for a solo project