My takeaway is that it’s only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?
My takeaway is that it’s only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?
The debate between Roguelike vs Roguelite is definitely interesting, but honestly, most modern gamers just care about the gameplay experience, not the technicalities. As for post-2000s games, Online portal for managing medical payments might be a stretch, but it’s nice to see that even in the world of gaming, we’re seeing innovation in how systems are designed and accessed!