• makingStuffForFun@lemmy.ml
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    15
    ·
    11 months ago

    Pokemon is famous for being the first game to employ child psychologists in its development Team, to analyse what young boys like the most, and to feed that to them.

    You my friend, are playing, due to corporate manipulation, when you were young, which triggered all the things in you, they wanted to trigger.

    Dark, but true. I’ll try and find a source on this later when I have some time.

      • makingStuffForFun@lemmy.ml
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        10
        ·
        edit-2
        11 months ago

        It absolutely is perfect to play, as they manipulate using their knowledge of character traits of boys, to give them exactly what they want. Pokemon tastes better than any other game to a young boy. It’s all science.

        It’s similar to how gambling companies design games to meet their target audience. Triggering endorphins at the right time, to encourage more usage.

        Good or bad, that’s a whole separate debate. However, it’s scientifically designed to manipulate based on desires of that demographic.

        • thepixelfox@kbin.social
          link
          fedilink
          arrow-up
          8
          arrow-down
          1
          ·
          11 months ago

          You assume that because I play games that I’m a young boy?
          I’m a woman in her 30s. Ive been playing games since I was 4. Ive played sega, Nintendo, playstation, Xbox and pc games. I also play d&d.
          I play a wide range of games from Pokémon, Zelda, animal crossing to doom, overwatch, diablo, the dark pictures games, Alan wake, baldurs gate, mass effect, slay the spire.
          I’m not playing due to corporate manipulation. I play because I want to play, because I enjoy engaging my brain and being able to focus on something fun. So please, continue to shit on things people enjoy instead of actually focusing on the things you enjoy.

          • makingStuffForFun@lemmy.ml
            link
            fedilink
            English
            arrow-up
            2
            arrow-down
            5
            ·
            edit-2
            11 months ago

            I don’t assume anything. I’m discussing the developers, and how they designed it.

            I’m talking about the original games. The first ever game driven by child psychologists, based on what 12 year old boys love. Collecting things, and winning / dominating. They succeeded. The game has been wildly popular. The franchise continues of course, and with age will go through many ups and downs, but the base psychology still remains.

            This is just fact. I’ll try and dig up some sources. It’s been a long time since #1 was released, but I’m sure there’s still some info out there on the original development.

            • CileTheSane@lemmy.ca
              link
              fedilink
              English
              arrow-up
              3
              arrow-down
              1
              ·
              11 months ago

              So they designed something specifically for their target market? I’m not seeing the evil here.

              I’ll try and dig up some sources

              You keep saying that. Maybe you should dig up a source instead of constantly posting the same comment.

        • wrenchmonkey@lemmy.blahaj.zone
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          2
          ·
          11 months ago

          “perfectly?” have you played any main series titles? theyre all rushed with underbaked plots, and who the hell said anything about needing to be a boy to like them?

          • makingStuffForFun@lemmy.ml
            link
            fedilink
            English
            arrow-up
            2
            arrow-down
            2
            ·
            11 months ago

            I’m talking about the original games. The made a game driven by child psychologists, based on what 12 year old boys love. Collecting things, and winning / dominating. They succeeded. The game has been wildly popular. The franchise continues of course, and with age will go through many ups and downs, but the base psychology still remains.