I’m replaying SUPERHOT (again) and it’s got such a great core mechanic that I can’t believe we’ve not seen more developers use it, or build around it.

What game mechanics seemed like they’d be the next big thing but …didn’t?

  • ExtraMedicated@lemmy.world
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    10 months ago

    The terrain destruction in the original Red Faction comes to mind for me. I remember using the rocket launcher to tunnel through the ground, and it was cool.