• Piemanding@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    8
    ·
    9 months ago

    It’s like that saying goes. “Players will optimize the fun out of a game.” Game studios spend many, many man hours on just this one aspect of development. It’s the reason Skyrim’s systems were fewer and simpler than Oblivion and Morrowind. I believe Todd Howard himself said they were trying to get away from all the spreadsheet inducing aspects of their games.