I’ll kick us off with a game I genuinely love, Virginia.

Virginia has this insanely smooth art and presentation style that I just can’t get enough of. Each scene oozes style, and each filmic cut makes me think I’m playing through some stylish detective film.

The game has zero dialogue, so the entire plot hinges on the games ability to tell it’s story through relatively limited animation and a brilliant use of both music and direction.

It bounced off for a lot of people, but for me it’s one of my favourite entries in the ‘walking sim’ genre.

What about you, what games do you think deserve more love than they originally got?

  • wizardbeard@lemmy.dbzer0.com
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    7 months ago

    Horizon’s Gate seems to be practically unknown, but it’s a wonderful mix of Final Fantasy Tactics style combat/character progression, Golden Sun’s “use battle magic in the overworld for traversal and puzzles” mechanics, and a whole bunch of mechanics from the Uncharted Waters games for the SNES (sailing, ship battles, location discovery, influence management with the major factions, trade routes with simulated economy where you can flood a market and drive prices up or down).

    I was looking for a spiritual successor to Uncharted Waters, saw it reccomended, and got something so much cooler and mechanically deep than I bargained for.

    There’s also a small, but high quality modding community for it that manages to roughly double the amount of content in ways that usually appear as if they were vanilla.

    The graphics are nothing amazing, but are more than functional.

    Overall it’s been my favorite “lets take a chance on an obscure indie title” purchase in the last five years or so.

    • Elevator7009@kbin.run
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      7 months ago

      use battle magic in the overworld for traversal and puzzles

      you got me instantly, I looked up both this game and Golden Sun because of this