So I’ve been defending democracy quite a bit - currently level 22.
In the past week or so, I’ve noticed a spawn rate bug that seems to happen randomly - enemies just spawn forever.
I’ve seen this happen for the bots and bugs, on both challenging and hard. Just randomly out on the map you’ll encounter a patrol, then suddenly you’re entirely surrounded.
Using stratagems constantly, getting 30+ kills each one you throw, and still the enemies never stop coming.
No, this is not a bot drop/breach, it’s constant patrols spawning right on top of your group. On some areas the bots do hop off a ship, but as soon as the first ship leaves another comes to take its place. Talking 4 or 5 hulks/chargers at a time spawning within a minute. Destroying the ship just makes the next one come faster.
Once it happened midway through a mission and one of my squadmates got kicked - the spawns instantly slowed and the remaining 3 of us were able to stop them from spawning not 60 seconds later. Squadmates joined back and we were back to normal. I know this is a one-off as the missions prior to/after this one were no problem.
Anyone else have something similar happen?
I’m not sure if it’s a bug or if it’s just poorly balanced but yeah sometimes my squad will have to abandon an objective because an absolutely overwhelming amount of enemies will spawn. I notice it moreso with the Automatons but maybe that’s just because swarms of Bugs are a bit easier to deal with.
It kinda seems like patrols keep showing up which means breaches/drops keep happening. Maybe they should change it so patrols will avoid you if you’re already engaged in 2-3 breaches/drops.
I think it’s the breaches too, as the patrols get alerted they call for reinforcements if not dealt with immediately that reinforcement just started calling for backup and in a few seconds that one will too.
So if you start with two or more patrols you’re guaranteed a third and that’s not factoring in new patrols that I think are spawning more frequently as the mission goes on.