120 Hz is good enough for consoles, but not for FreeSync.

  • Venator@lemmy.nz
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    1
    ·
    4 months ago

    That seems dumb, a lot of games can still benefit from freesync at 60hz if the framerate fluxuates between 20 and 60fps or similar…

    • scratchee
      link
      fedilink
      English
      arrow-up
      9
      ·
      4 months ago

      If anything 60hz monitors benefit far more. Variable refreshes becomes a nonissue if your refresh rate is high enough that just waiting for the next frame isn’t too long. The case that benefits the most is when a game is running just below 60 fps on a 60hz screen and missing frames regularly, causing lots of stutter where it has to wait for 16ms. It’s a much smaller issue at 144hz since a delay of 7ms is relatively subtle.

    • Vash63@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      4 months ago

      Not really. Monitors do poorly at lower refresh rates (anything under 50Hz, hence HDMI2.1 for example only doing 48-60 on 60Hz but on a 120Hz it can use LFC to multiply lower framerates). If you drop to 47FPS on a 60Hz VRR display you lose VRR or get other issues (flickering, persistence, etc). If you drop to 47FPS on a 120Hz VRR display it doubles it to 94 and you’re still smooth.