You have to ask yourself why. Devs are professionals by definition, for them the context is ease of developing along with potential to make a return on investment. Xbox (console) is now a problem on both those metrics. Simple as that, no fanboying or villifying required.
Its just not a big enough market and a good portion of the market is GP’ified and doesn’t spend outside of it. Couple that with dual SKU targets with real challenges working around the S memory constraints and here we are.
But I agree that its a transition. Away from the current hardware model.
You have to ask yourself why. Devs are professionals by definition, for them the context is ease of developing along with potential to make a return on investment. Xbox (console) is now a problem on both those metrics. Simple as that, no fanboying or villifying required.
Its just not a big enough market and a good portion of the market is GP’ified and doesn’t spend outside of it. Couple that with dual SKU targets with real challenges working around the S memory constraints and here we are.
But I agree that its a transition. Away from the current hardware model.