AuDHD danish cat
This is so much better than mine.
Apparently you are not the only one. I’m kinda interested in figuring out what the problem is.
Still wanna see a picture of your city
What does your city look like?
All of the land that you see/can build on is your country. If there are no other cities, then there are no other cities. If you haven’t build a construction industry, then there isn’t one.
Very weird, cuz look ^ I just started a new world and it works. (you might need to right click and open in a new tab)
The bus did get to make one trip before the coal mine was done, and it didn’t pick up any workers at the first bus stop, but once the coal mine was done everything worked fine.
Weird. Cuz I have been able to get it to work.
There is a wiki you know: https://hoodedhorse.com/wiki/Workers_Resources_Soviet_Republic/Citizens#Movement
they do seem to just teleport home when they finish a task, they don’t gather to be brought back. That’s another unintuitive thing coming from Cities: Skylines, that traffic isn’t like a back and forth sort of thing for anything but the dedicated vehicles that go through specific routes. Maybe citizens with personal cars are different? Or maybe this a mechanic hidden behind one of the settings, idk.
That is all correct. Citizen who walk or use public transportation will teleport back. Citizen who use personal cars will use their car to get back.
I think this depends on the type of path they have? Like they’ll budget their route to walk for up to X amount of time to reach a location, and the distance is determined by how far they walk in that time? The furthest I’m seeing for “within walking distance” of some buildings is just over 450m with the full 100% walking speed paths along the whole route. Unless this is further modified by a game setting - I went into the campaign (not the tutorial one) with whatever settings it defaults to.
Correct again:
“The distance is dictated by the Walk speed of the various paths and roads that they walk on, up to a maximum of 480m of walking distance for 100% Walk speed. At 50% Walk speed, this distance is reduced to only 240m”
Right, with the caveat that the routes themselves have to be pointed at buildings to drop people off at, not just other stops
No, “If a citizen is unable to find a building that they’re looking for in walking range, they will instead walk to a nearby public transport station where they wait to be picked up by a vehicle, and willingly disembark at the first station that has their desired building in range”
The game has become so much cooler in the month I didn’t look at it.
I thought the foto in the xitter post was photoshopped.
I went to hoyos website to remember what Beidous name was, only to find out there is a guy named “Gaming”. What?
Real W&Rheads know the lore behind realistic mode
The default behavior if i remember correctly is to just attempt to fill the train. Or take as much as is in the storage of the station.
Literally everything user-facing uses Unicode today, how can you fuck up and get an output with \u??
Cool, thanks.