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Cake day: June 20th, 2023

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  • So black teas are a very common thing to add to meads as they contribute tannins which can help with mouthfeel and balancing acidity of the final beverage. This tea in particular (Lapsang Souchong) is a smoked tea and so as well as adding tannins to the mead, also contributes as wonderful smokey flavour. My inspiration for this mead several years ago was to make something that had a similar flavour profile to a nice peated scotch. The maple syrup was allowed to fully ferment out to leave just a subtle woody-ness and it works in conjunction with the tea and oak spirals I aged the mead on to provide a pseudo-barrel aged taste to the final product.








  • Dead Branch is a relic that gives you a random card every time a card is exhausted. Shivs exhaust when you play them so if you have a Blade Dance or 2 (especially if you can upgrade them) you can generate several random cards every turn. Some of these randomly generated cards might also be 0 cost or will exhaust also when they are played which generates more random cards. Basically a Dead Branch run is where you lean in to playing as many exhaustable cards as you can and just seeing what happens. It’s inherently an impossible run to utilise a consistent strategy for because the cards you get every fight are always different. This particular run I was lucky that I picked up a Lizard’s Tail relic (revives you to 50% HP when you die) as well as a Fairy in a Bottle (revives you to 30% HP when you die) so even if I happened to draw a useless set of cards via Dead Branch at a crucial turn, I was still somewhat safe from just being insta-killed.









  • [posted this as a top level reply by mistake at first]

    I’ve never played the board game because a) it’s pretty pricey and b) I don’t have a consistent group to play it with. I also do love digital adaptations of epic board games because it makes managing turns, cards, health etc way easier. That being said, this port of Gloomhaven is clearly very taxing on the aged hardware of the switch. I’m sure the PC version of the digital adaption runs better/faster/prettier etc. I’ve been playing by myself and despite all my complaints about the switch version, still thoroughly enjoying it.



  • I’ve been obsessed with gloomhaven since it was released on the switch. Sure it has a lot of UI issues and absolutely devours my switch’s battery life but it really scratches a heavy strategy itch in my brain. It is a very difficult game but with every failed “run” you keep all the gold and experience you gained so even failing a scenario helps progress you towards leveling up and being able to buy new items to help you in future endeavors. Every win I have eked out has felt really hard won and rewarding because of that.








  • I would say the reason something like TOSNA goes against the manufacturer’s directions is because the manufacturer just provide a “generic” usage recommendation (e.g. 1.5g per gallon or 1/2 tsp per gallon) when they amount you use should absolutely be customized to the batch you are making. I would argue that the most important part of TOSNA isn’t the fact that the nitrogen sources are “Organic” (although I do firmly believe that organic nitrogen sources (i.e from dead yeast cells) that do not contain DAP lead to fewer temperature spikes from rapid fermentation and therefore produce far fewer fusel alcohols and therefore require less aging time to “mellow”), but that it is the fact that it is a “Tailored” protocol, taking into consideration not only the total volume of must, but the gravity of that must, the nitrogen requirements of the yeast being used for the fermentation, whether there is fruit being added which would reduce the extraneous nitrogen required to be added for healthy fermentation etc.