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Joined 1 year ago
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Cake day: June 24th, 2023

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  • I’m a professional software dev and I use GitHub Copilot.

    It’s most useful for repetitive or boilerplate code where it has an existing pattern it can copy. It basically saves me some typing and little typo errors that can creep in when writing that type of code by hand.

    It’s less useful for generating novel code. Occasionally it can help with known algorithms or obvious code constructs that can be inferred from the context. Prompting it with code comments can help although it still has a tendency to hallucinate about APIs that don’t exist.

    I think it will improve with time. Both the models themselves and the tools integrating the models with IDEs etc.












  • That was actually pretty easy to setup.

    I installed SyncThing on my Windows PC using https://github.com/Bill-Stewart/SyncthingWindowsSetup and set it up to monitor a folder which contains the non-Steam games I want to sync to my SteamDeck.

    On the SteamDeck, in Desktop mode, I installed the SyncThingy app via the package manager and followed the instructions to set it up as a service that starts at boot time, so it will even work in Gaming mode.

    Once that was running, I went through the process in SyncThing to synchronize my PC and the Steam Deck, which does take a few clicks and confirmations on both the PC and the Steam Deck, but after that it just started copying the game folders automatically.

    After a game had sync’d to the Steam Deck, I added it to Steam, switched back to Gaming mode and played it for a bit. After saving my game, I checked on the PC to see that the save files that added to the game folder on my Steam Deck also now showed up on my PC.