Procedurally generated for me sounds like it should mean the places around the hand crafted areas we made are kind of random and not “yeah so this time the temple is green”
Noita seems like a Procedurally generated game (which it is) but there are lots of fixed areas like “gold”
Procedurally generated for me sounds like it should mean the places around the hand crafted areas we made are kind of random and not “yeah so this time the temple is green” Noita seems like a Procedurally generated game (which it is) but there are lots of fixed areas like “gold”