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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Counterpoint: Tau were added well after GW had largely stopped with the topical political references, and were strongly unironically positive in their earliest appearances. The addition of gets-hot railrifles was a notably darker element in Tau at the time and was still lighter than the IoM.

    Darker elements have been added, but the faction functioned without that element in their original form which has changed far less than other factions’ (due to the relative newness of the faction) so it’s not core to the faction’s identity.

    Additionally, virtually all of the early dark elements in the Tau were either commonplace in the IoM or significant improvements over the IoM’s status quo. Through your suggested lens, this would have some interesting implications.








  • It’s still a transport thing, but not a poorly optimised transport thing: You can fit 2 meganobz and an 8-man burna squad with 7 Burnas and only one Spanna in a Trukk. The extra burna and extra spanna might not matter much compared to having a second unit in the transport. (This is effected by the fact that spannas have been somehwat a downside of a mandatory upgrade - now that weapons are free I’m not sure how much a second kmb and a burna is worth vs the meganobz.)







  • I think often the RPGs can be better at the Satirical angle than the central wargame. Dark Heresy does encourage DMs to explore the themes — although the mechanics are a bit all over the place as far as supporting that goes.

    Necromunda seems to be the one sub-property that actually tries to execute on the satire regularly and with any success, although it’s not particularly focused. Don’t know why, but I suspect having more Dredd\2000AD in its memetics helps.