As mainly a console gamer over the years, I’ve become quite used to playing with a controller that has vibration. I feel that this is one thing the Deck is missing out on.

So I’m wondering if it’s possible to somehow connect up a small vibration motor (externally) that can be connected to the Deck, and have it recognised as a controller?

Possibly more effort than it’s worth but would be interesting to see if anyone has any ideas.

  • OmegaMouseOP
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    1 year ago

    This may actually be the perfect solution! Internal vibration. Imagine playing Forza and feeling your insides jiggle as you accelerate through a corner. Possibly the closest thing to actually driving a car.

    • ExLisper@linux.community
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      1 year ago

      It sure sounds like a fun project to work on. If only I didn’t have so many things in backlog already.

        • ExLisper@linux.community
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          1 year ago

          Yes as I understand it usually the game would call buttplug.io directly but since Steam Deck already has vibration motor that games use I think it could be possible to detect when the internal motor vibrates and then pass the same signal to buttplug.io. So kind of a bridge between the build in motor and a buttplug.

          • OmegaMouseOP
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            1 year ago

            Thanks for the idea! I’ll look into this. Could be useful from a more generic perspective (i.e. just some kind of bluetooth vibration device that could attach to the Deck rather than a sex toy).

            Sex toy genuinely would be great though lmao

    • bug@lemmy.one
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      1 year ago

      All the sim racers use them, only a casual would drive without the SportsPlugGTX

        • bug@lemmy.one
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          1 year ago

          If you get your pawn to the other end you’re allowed to put the plug on the board