For those of you who haven’t already read the goblin punch blog post (which is linked in this post but is easy to miss), I strongly urge you to read it. It’s a bit long but it explores the concept of this horrifying monster in a really interesting way.
As for actually running a false hydra… I dunno. It would be amazing if you could pull it off, but I think it would be a lot of work to set up if you’re trying to manage real-life player memories as well as character ones.
For those of you who haven’t already read the goblin punch blog post (which is linked in this post but is easy to miss), I strongly urge you to read it. It’s a bit long but it explores the concept of this horrifying monster in a really interesting way.
As for actually running a false hydra… I dunno. It would be amazing if you could pull it off, but I think it would be a lot of work to set up if you’re trying to manage real-life player memories as well as character ones.
I often find that blog post, which I thought was it’s origin, reads too much like a creepypasta for me to enjoy.