The classic sci-fi FPS Marathon from Bungie on Mac revived for modern hardware by the fan community.

This classic 1994 Bungie™ FPS had a foundational influence on the genre, and is now maintained by the fan community. Experience authentic game play using the original data files, with optional widescreen HUD support, 3D filtering/perspective, positional audio, and 60+ fps interpolation, just in case the original is too authentic.

Classic Marathon is powered by the Aleph One engine, which is available under the terms of the GNU General Public License (GPL) Version 3.

  • carl_dungeon@lemmy.world
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    8 months ago

    Man this game was so amazing. Coming from wolfenstien and doom, it was a technological marvel. I remember being wowed by the fact that it had liquids, and vacuum, and maps that spanned multiple levels vertically. The map had moving parts, like elevators and collapsible staircases and stuff which was amazing. And then the whole plot- psychotic AI, alien invasion, exploring abandoned spaceships, etc.

    Then the sequels shipped with the map editor that let you put together whole scenarios yourself, it was crazy good. As a Mac user in the 90s, it was one of the only times my pc friends were game jelly- it was Mac only!

    Then bungie made two other amazing Mac-only franchises, Oni and another one you might have heard of, Halo. In classic Microsoft fashion, they bought the studio and fucked everything up and changed Halo from an amazing team based, story driven co-op alien invasion epic into an increasingly generic fps franchise to sell Xboxes and merch.

      • Asweet@lemmy.ca
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        8 months ago

        Man, Myth 2 was my JAM. The feeling of landing a dwarf grenade in a pack of enemies (and the grenade actually exploding) was 👌

    • 9point6@lemmy.world
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      8 months ago

      I forgot about Oni!

      I remember I discovered it a couple of years after it came out as I was also discovering Ghost in the Shell—it felt like it could have been part of the same universe, had a lot of fun with it