Considered by many to be one of the defining indie games, this 2004 metroidvania adventure “received widespread critical acclaim for many polished aspects of its design, such as its compelling characters, setting, story, and gameplay”. While the enhanced Cave Story+ has been given away before, the original is available on Windows, Mac, Linux, Android, half the consoles released in the last few decades (including GameCube, PSP, and Megadrive), Amiga, and even some Motorola devices!
Excellent Metroidvania. I’ve only played Cave Story+, but the differences between the two are supposedly mostly minor, so I can definitely recommend this.
I’ve only played the original Freeware title. I can definitely recommend this. At the time I played it, it had an incredible impact on me, opening the door to the world of indies and the freeware scene in general. I can credit it with having a direct influence on me trying game development as a hobby. It’s wild how amazing of a game and how much polish it has for a free game made in 2004 by one dude. 20 years ago!
… Also, I’ve been reading forum threads debating if this is a metroidvania since at least 2010, possibly even earlier!
Cave Story+ is well worth the money too! One of the most inventive games of its time, and still a shining example of indie development
Huh! I never knew there was a way to get it to play on Android! Thanks!
Awesome game by the way. If you have finished it once, go look up the secret ending. Super hard to beat, but gives a lot of extra lore on what’s going on. There are YouTube videos about it if you are just curious.
I loved this game, but the “true ending” felt like a weird design left turn. It traded the enjoyable platforming and combat for literal hell - and I’m no stranger to “getting gud”. The difficulty (of the true ending sequence) was RNG heavy and unfun (for me).
“So you want the true ending. WORK FOR IT!”