“Pyro,” the second star system of Star Citizen (out of one hundred originally promised as initial kickstarter goals a decade ago), was itself promised years ago and has once again been delayed until next year. Again.

Also, as a partial explanation to the baffling fact that this grift keeps breaking its old funding records year after year, new information reveals that there are less overall users than previous years, but those that are left are spending more and more.

The internal contradictions are intensifying. curious-marx

  • huf [he/him]@hexbear.net
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    3 months ago

    after the creators spent millions on yacht trips and vacations in bora bora (i assume) and spent months in hospitals battling their laughing-at-these-rubes related injuries, the game still only has ONE MAP?

      • BelieveRevolt [he/him]@hexbear.net
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        3 months ago

        I wonder how much of that is them using an unsuitable engine. Originally they were using whatever version of CryEngine was current in 2012, and the consensus was that it could never handle a space exploration game. They’ve probably gone through more engines than Daikatana at this point, though.

        boring points of interest that look like late 90s malls

        That’s just Starfield except it cost $1 billion and you have to pay for a spaceship with real money.

          • BelieveRevolt [he/him]@hexbear.net
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            3 months ago

            Do you know that Star Citizen takes place on a CryEngine map, even now, but with the physics engine spaghettified to the point of making every meter of that “tropical island” map count as a staggeringly vast distance?

            I didn’t know that, I assumed that at this point they must’ve switched engines, but CIG’s incompetence really knows no bounds.

            Is that one Wing Commander fansite guy still covering SC? The one who wore an authentic pilgrim necklace from the terrible Wing Commander movie. I think he even worked in the company at some point?