You don’t uNdERstAnD, a game must be less than 1GB in size or it’s unOpTiMiZeD.
But at the same time, man I’m sick of these last gen/old non raytracing cards are holding us back! Where are my rig melting next gen games?!?! Oh wait I have to download 100GB and still turn down settings to High!?!? unOpTiMiZeD!! furiously leaves bad steam review
I think the solution to game size (aside from optimization) is breaking up the game into optional downloads. Things like, 4k textures, high poly models, multiplayer, singleplayer etc.
Y’all wanted 4K Next Gen Gwaphix well that shits gonna cost you some storage space lol
Sucks but whatever. Been happening since the beginning.
Cyberpunk is like 70GB
And Starfield is more than twice that. It’s ridiculous.
There’s no reason for it.
Starfield is pretty huge though isn’t it? I dunno, it feels like if any games should take that much storage space, it’s a massive space game.
well space is mostly empty/sSo is the entirety of starfield tbh
deleted by creator
Do you have like solid number of reasonable gigabytes a game can be? How did you arrive to this number exactly?
You don’t uNdERstAnD, a game must be less than 1GB in size or it’s unOpTiMiZeD.
But at the same time, man I’m sick of these last gen/old non raytracing cards are holding us back! Where are my rig melting next gen games?!?! Oh wait I have to download 100GB and still turn down settings to High!?!? unOpTiMiZeD!! furiously leaves bad steam review
And that size was outrageous just 5 years ago.
deleted by creator
I think the solution to game size (aside from optimization) is breaking up the game into optional downloads. Things like, 4k textures, high poly models, multiplayer, singleplayer etc.