• AutoTL;DR@lemmings.worldB
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    1 year ago

    This is the best summary I could come up with:


    Following a five week hiatus Mesa 23.2-rc3 debuted back on 5 September and with hopes of getting the next release candidate out that week.

    Current Mesa release manager Dylan Baker commented in the 23.2-rc4 announcement: "I’d like to announce mesa 23.2.0-rc4, which will hopefully be the last release candidate for the 23.2 series.

    The goal is that this Wednesday we’ll have a final release, which will be tagged 23.2.1 due to an accidental 23.2.0 tag that was created earlier.

    I will be pulling more patches over the next couple of days, as well as contacting authors whos patches don’t apply cleanly.

    It is likely that not every staged patch will end up in the first release and will not make it till 23.2.2.

    I’m opened to either having a short cycle (with 23.2.2 next week), or if you want to make sure they end up in this release let me know on IRC."


    The original article contains 264 words, the summary contains 153 words. Saved 42%. I’m a bot and I’m open source!

    • addie
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      1 year ago

      It’s supposed to enable raytracing features on AMD, isn’t it? I suspect it’s going to be something that I switch on, decide that I need several generations of card updates, and then switch off again. The example video I saw of slightly better-looking bricks in the wall (ie. self-shadowing correctly) in Elden Ring would absolutely not be worth cutting my framerate in half, it would be unplayable.

      • boerbiet@feddit.nl
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        1 year ago

        23.1 already has ray tracing support, although it doesn’t work on all titles. With 23.2 a notable example that should have rt support is Cyberpunk 2077. The rt performance should also increase by a lot, and even more in 23.3.

        That said, I also think I will turn it on, say the frame rates are too low and switch it off again. And that’s with a 7900 XTX. What I have seen of ray tracing I do not consider all that impressive. Maybe experiencing it myself will change my mind, but the Radeon 7000 series is not powerful enough in that department I think. And considering I want this card to last 4ish years, I probably won’t see ray tracing on my machine any time soon, unless FRS 3 proves to be surprisingly good.