Bit of an explanation as to what prompted me to make this post: I recently played through Sniper Ghost Warrior: Contracts 1 and 2 and I just felt off. I’ve slaughtered hundreds of innocents for my amusement in games like Fallout and TES, I play through No Russian with a grin, but for some reason, I refrain from killing bad guys in SGW? The first one has you hunt down Russian oligarchs and war criminals, while the second one is about Middle Eastern terrorists and this is the game where I feel bad about killing? There’s just something about the soldiers talking about their daily problems like making no money, uncomfortable boots and sweating too much, or showing eachother pictures of their dogs, not to mention the absolute horror when you’ve got a knife against their throat or when they find a body. I hope this isn’t weird, but I’ve never experienced remorse for killing a video game enemy, and I’ve played a lot of different games. I’d like to hear about your experiences, and which games do a good job humanising common enemies, the concept intrigues me.

  • _RayFinkle_@alien.topB
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    1 year ago

    This was the kulu-ya-ku for me. It’s just a docile, goofy, egg-stealing bird that defended itself with rocks when threatened. Why are we killing this thing?? That was one of the only “monsters” I would always capture instead of kill.

    • lehulkdeluxe@alien.topB
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      1 year ago

      Honestly in don’t think a captured monster will have a better fate, I doubt they rehome them in a farm… I had to stop playing MH Generation when I had to kill a giant owl, no way, just no.

      • _RayFinkle_@alien.topB
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        1 year ago

        In monster hunter world at least, captured creatures could be seen back at the main camp and were studied by the researchers there. They could optionally be fought in the arena, otherwise they’d be released back into the wild, at least that’s what I choose to believe.

        • Taiyaki11@alien.topB
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          1 year ago

          Well just remember, there’s a reason you get more monster parts from capturing them alive

    • needbettermods@alien.topB
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      1 year ago

      Even in the cutscene from MH:W, when you find Kulu it’s just rummaging through some vases and is scared to death and flees when it sees you. Makes you think who the monster in the game is.