Apart from The Legend of Zelda games that I played in my childhood, I played Sable over a year ago and it made a huge impact, I still think about it today.
Apart from The Legend of Zelda games that I played in my childhood, I played Sable over a year ago and it made a huge impact, I still think about it today.
Demon’s Souls (ps3).
It showed me that games that aren’t afraid to rip you apart from the inside out, aren’t afraid to exist today.
Hence the soulsbornekiro colloquialism that now includes Elden Ring and the like.
Personally I always loved devastatingly difficult games that had some serious weight and gravity behind their concepts. Which is why I fell in love with Everquest (1999-2003), King’s Field (ps1), Ninja Gaiden Black (Xbox), Devil May Cry (various consoles, entire series except for #2), the souls’ series, Sekiro, Bloodborne, Elden Ring and so on.
The remarkable impact was: I felt like my own tastes in gaming were shared by someone else other than just me. It made me feel good about gaming again.