Same here…initially, I was captivated by its stunning visuals, intriguing setting in the floating city of Columbia, and the dynamic between the main characters.
The twist towards the end, involving the multiverse and the revelation about Booker and Comstock’s relationship, felt overly complex and somewhat disjointed from the rest of the game.
It left me with mixed feelings, as it seemed to undermine the strong narrative foundation built up to that point.
I haven’t played infinite since finishing it once because of that. It’s a shame really, because I do like to replay the first two at times. It just felt like they wanted to outdo the “would you kindly” twist. However they went way overboard, they drifted away from all other themes of the story, and in the end it did not even make a whole lot of sense
Booker becomes Comstock though so clearly if you kill booker he cannot become Comstock. Please correct me though; I haven’t played that game since shortly after its official release on the xbox and i remember the story was very convoluted.
The Booker in Burial At Sea episode 1 was a version of Comstock who, instead of managing to get baby Elizabeth from a version of Booker with Elizabeth losing the tip of her finger, this version she lost her head, Comstock had killed a version of his own child, guilt ridden he asked the Luteces to send him somewhere else, that place being Rapture, where he took up his old name and forgot his past, he only remembered who he was right at the end, where he apologized to mainline Elizabeth, but Elizabeth didn’t care, she just wanted him dead, and he was immediately killed by a drill to the back from a Big Daddy he thought was dead.
Yeah this is my choice too. I distinctly remember disliking Bioshock Infinite the further I got in it. The problems really started showing for me when they attempted to ‘both sides’ the situation by having Daisy-Mae become a villain. And from there the plot only became more convoluted until the ending which just felt like pretentious mess. I was so done by the end of it.
Bioshock Infinite, Booker has to die, so every version of Comstock will die.
It makes no sense whatsoever, that’s not how parallel worlds work even inside of that game.
Hell in the Burial At Sea DLC we see that at least one Comstock did survive.
Same here…initially, I was captivated by its stunning visuals, intriguing setting in the floating city of Columbia, and the dynamic between the main characters.
The twist towards the end, involving the multiverse and the revelation about Booker and Comstock’s relationship, felt overly complex and somewhat disjointed from the rest of the game.
It left me with mixed feelings, as it seemed to undermine the strong narrative foundation built up to that point.
I haven’t played infinite since finishing it once because of that. It’s a shame really, because I do like to replay the first two at times. It just felt like they wanted to outdo the “would you kindly” twist. However they went way overboard, they drifted away from all other themes of the story, and in the end it did not even make a whole lot of sense
IDK it made sense to me
Booker becomes Comstock though so clearly if you kill booker he cannot become Comstock. Please correct me though; I haven’t played that game since shortly after its official release on the xbox and i remember the story was very convoluted.
There’s a Comstock in Burial at Sea? Where? I don’t remember seeing that.
The Booker in Burial At Sea episode 1 was a version of Comstock who, instead of managing to get baby Elizabeth from a version of Booker with Elizabeth losing the tip of her finger, this version she lost her head, Comstock had killed a version of his own child, guilt ridden he asked the Luteces to send him somewhere else, that place being Rapture, where he took up his old name and forgot his past, he only remembered who he was right at the end, where he apologized to mainline Elizabeth, but Elizabeth didn’t care, she just wanted him dead, and he was immediately killed by a drill to the back from a Big Daddy he thought was dead.
Yeah this is my choice too. I distinctly remember disliking Bioshock Infinite the further I got in it. The problems really started showing for me when they attempted to ‘both sides’ the situation by having Daisy-Mae become a villain. And from there the plot only became more convoluted until the ending which just felt like pretentious mess. I was so done by the end of it.