Playing the campaign, the building and combat are pretty crappy and wonky but I’m still enjoying it because it’s the typical Stronghold gameplay of building up your fortress and defending it until you can annihilate the enemies.
Then a mission comes where you have to kill three nobles, with a limited army and no buildings, and they have a castle chock full of traps you cannot see which will kill chunks of your army unless you already know they’re there (and some of them are impossible not to trip, so you have to send in a cheap unit to trigger them…good luck getting it past the omnipresent enemies)…and it has a fucking time limit, so you can’t even go in cautiously to try and conserve troops. It killed what fun I was getting from the game pretty much instantly.
Stronghold 3.
Playing the campaign, the building and combat are pretty crappy and wonky but I’m still enjoying it because it’s the typical Stronghold gameplay of building up your fortress and defending it until you can annihilate the enemies.
Then a mission comes where you have to kill three nobles, with a limited army and no buildings, and they have a castle chock full of traps you cannot see which will kill chunks of your army unless you already know they’re there (and some of them are impossible not to trip, so you have to send in a cheap unit to trigger them…good luck getting it past the omnipresent enemies)…and it has a fucking time limit, so you can’t even go in cautiously to try and conserve troops. It killed what fun I was getting from the game pretty much instantly.