Metal Gear Solid Phantom Pain. As long as Hideo Kojima was part of the team every mission felt like it was building the story more and more. But then Konami kicked his ass out of the project and you can feel how every episode after mission 30 feels like they didn’t know what to do with the story. It felt like copy and paste missions with already used gimmicks while the first 30 missions felt like you were unlocking something new every mission.
Metal Gear Solid Phantom Pain. As long as Hideo Kojima was part of the team every mission felt like it was building the story more and more. But then Konami kicked his ass out of the project and you can feel how every episode after mission 30 feels like they didn’t know what to do with the story. It felt like copy and paste missions with already used gimmicks while the first 30 missions felt like you were unlocking something new every mission.