cross-posted from: https://pawb.social/post/7233504

Supporting the Rules

alt text: “the state of the animation industry”

“you’re pirating that show? don’t you wanna support the creators?” “I AM the creator.”

“haha the only way I can show future employers my work is to send a link to a bunch of pirated copies of it haha what a nightmare haha”

      • Echo Dot
        link
        fedilink
        English
        arrow-up
        12
        ·
        edit-2
        9 months ago

        They are saying they would like you to buy the game either from them directly (I assume on their website or something) or via steam, or GoG or if all else fails for you then pirate it.

        I assume they are stating in order of preference.

        Presumably if you buy the game directly from them they get 100% of the cut.

    • theshatterstone54
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      4
      ·
      9 months ago

      How is it that Piracy is better than Key reselling sites? Am I missing something?

      • uis@lemm.ee
        link
        fedilink
        English
        arrow-up
        36
        ·
        9 months ago

        TLDR from Factorio devs: piracy costs only pirates(electricity bill, internet bills), resellers costs game studios a lot(fees, chargebacks) and often are part of fraud and money launderung.

      • groet@feddit.de
        link
        fedilink
        English
        arrow-up
        18
        ·
        9 months ago

        They sometimes buy keys using stolen credit cards. When the fraud is found out, the banks will request the money from the developer. They in turn often don’t have a way to lock the fraudulent key, so it remains valid.

        The costs for the initial bank transfer, plus the time invested in returning the money to the credit card holder are payed by the developer.

        The key reseller has a 100% profit margin, the customer has a valid and cheap game key, and the developer actually lost time and money.

        • theshatterstone54
          link
          fedilink
          English
          arrow-up
          10
          ·
          edit-2
          9 months ago

          Never realised this could lead to a loss from the game dev

          Edit: So do it for Ubisoft, EA etc. but not for indie games. Got it.

          Oh wait. realises you can’t do it for big companies anymore