The Ice Age continues.
woo day 50!!!
Black pawns notice the walkers and build fortifications with turrets to the north of the factory
You walk up to the table.
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Wormsign spotted in D1.
One more unit appears from the top row of the ice age, the White (Walker) Queen.
Use a UNO flip card to flip the entire board upside down, revealing a new game.
If another comment decides to flip the board back up, we continue from Day 50.
Zuck gets pulled into the upside-down but can still communicate through Christmas lights.
(Inspired by AapoL) The emissions from the factories cause global warming, the weather drastically changes every move, every extreme. (Heatwave, hurricane, winter, etc.) Next might be extreme summer with everything catching on fire.
the board gets knocked off the table.
the ice age doesn’t notice and stays behind (but continues to advance)
The factories start to melt ice because of the heat.
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