ComradeFrog@lemmy.worldtoImaginary Starships@lemmy.world•TIE Fighter Redesign by Michal KusEnglish
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1 year agoI appreciated the X-Wing book series for acknowledging that, and making them less maneuverable in atmo than X-Wings.
I appreciated the X-Wing book series for acknowledging that, and making them less maneuverable in atmo than X-Wings.
I was pretty disappointed when I realized they didn’t work with the Kerenzikov, seems like an oversight.
Maybe don’t eat either.
One of the things I really enjoy about Andromeda is that I can have my toolbox AND flash, by having a Sentinel with Flamethrower, Energy Drain, and Charge! It’s been a fun run.
I like that the Sentinel ends up having a tool for every situation. It’s good at handling armor and shields in 2/3, and gets a good defense option in tech armor. It isn’t as flashy as other classes, but it’s great all around.
I remember reading an interview with the devs when MP2 came out that they wanted the areas to feel less “video-gamey”, where you had a fire level, an ice level, etc, and wanted more natural biomes. I feel like they were successful, and despite the reuse of the world through Dark Aether, it feels varied and interesting.