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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Finished this game recently. Took me about 30 hours, which includes getting every collectible and upgrades in the game.

    The only game I’ve played that is similar to this is Hollow Knight, which although could be extremely hard when it wants to, most of the main game is not as brutal as Nine Sols.
    TBH, it’s really frustrating when you keep dying over and over on the same enemy. But when you finally nail down the movements and parry timings, it’s pretty satisfying to see yourself come out of a fight you were struggling before with minimal damage.
    For that reason, I hope that they implement a boss rush mode that lets you go back and fight previous bosses without having to go through the entire game again.

    Other than that, the music and atmosphere is pretty decent. I enjoyed the story a lot and the way they use manga panels to tell it throughout. Very glad I played this game.





  • Ratger gambling on what’s the quality/wear level of the next set will be.

    You shouldn’t need to worry about getting bad batteries. Since it’s priced at an Ah/month basis (there are also km ridden per month plans), you can swap batteries whenever you feel like it. It is on Gogoro to maintain the health of the batteries, and swap in new ones when they go bad (or upgrade battery versions!).

    All they have to do is pull out old batteries not fit for using out of the loop, and maybe repurpose them for something else, like grid power storage system.

    That’s the idea!


  • so it is your battery and got additional batteries you can swap on the road with a subscription?

    No, you don’t get additional batteries. Once you start using the swapping service, the battery that came with your scooter goes into circulation. I suppose when you decide to stop subscribing to the service, the batteries that you have currently will be yours to keep. (I don’t own a Gogoro btw)

    Yeah, and I agree that this system works great with scooters but not for cars.


  • So I can give an example. Here in Taiwan, Gogoro has put up a lot of battery swap stations for their electric scooters. When you buy the scooter, it comes with removable batteries which you can charge on your own. Or, you can buy a monthly subscription on top of it that gives you access to those battery stations, where you can ride up to one and swap a pair of freshly charged batteries into your scooter. Subscription price is tiered by Ah per month, if you go over the limit you pay extra per Ah.

    In this case, yes I think Gogoro is in charge of maintaining/replacing old batteries. Subscription is separate from the scooter cost, so buying used should not affect your ability to subscribe to the plan.



  • Literally every game by Supergiant. Most recent would be Hades 2, when I finally beat the 3rd boss and start slashing into the fourth area, the music was so hype I was smiling all the way through.
    A better pick may be Transistor though. It’s kind of a half action half strategy game, where you kind of pause to plan out and execute your next moves. During that pause phase, the music would turn into a muted version, and main character would hum to it in sync.

    Also, Journey and Abzu. They simply are experiences that should not be had without good headphones.


  • It’s pretty fun so far, and rage inducing lol. You can see the inspirations drawn from Hollow Knight, Ori and such. Though, I find it way harder and unforgiving than Hollow Knight. The game really wants you to parry every single enemy attack, and will punish you quite hard you if you fail to do so. Just holding the block button does not work, it will block one attack but not the next. You need to press block (or ideally parry with the right timing) on every attack to avoid getting stun locked, which means fighting multiple enemies could be quite challenging, and enemies with quick attack combos are guaranteed to be a pain in the ass.





  • Hades 2 Early access! Got it as soon as it shadow dropped on Steam.

    Even though it’s in early access and the ending won’t be revealed until launch, there’s already so much content I’m having a blast playing it already.

    Just word of caution, the game obviously is still incomplete. There are unfinished artwork all around, navigating menus with a controller can be clunky occasionally, and imo the game balance really needs to be tuned. Hence early access for Supergiant to receive player feedback. With so much more game mechanic to choose from compared to the first game, I feel like the boon upgrades are spread a little too thin to boost enough base weapon damage to carry into later regions. Or maybe I’m just bad at the game idk haha.

    If you want the complete experience from start to finish, I would recommend you wait, and it’s okay to do so.
    But, if you can live with the downsides of early access, and don’t mind spoiling yourself before launch, Hades 2 is a good time now. I’d encourage anyone who are playing it now to actively give feedback to make this the best game on launch!





  • From the article:

    Let’s first start by getting the facts out of the way — erasing objects won’t be perfect. In this comparison, we aren’t using the more advanced AI editing tools (Magic Editor for Google phones and Generative Edit for Samsung phones), just the basic object erasers. These tools work best on smaller objects rather than people right next to you or larger objects.

    Yeah, to be fair, the naming isn’t great and I can see why people get confused by it. Magic Edit is not Magic Eraser. Magic Edit uses GenAI and gives you multiple options to choose from, while Magic Eraser is not based on GenAI and will only give you the result and no options to choose from.