…and why haven’t you run it yet? :D

  • tissek@ttrpg.network
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    9 months ago

    So many. And the answer to all “why nots?”. Time. It’s time. So off the top of my head

    Eat the Reich - “The year is 1943. You are a team of crack vampire commandos with one mission: drink all of Hitler’s blood”

    Conan 2d20

    Legend of the Five rings (5e)

    Stoneburner - Deep Rock Galactic the TTRPG

    Vaesen - Call of Cthulhu but rooted in nordic mythology

    Heart the City Beneath - an award-winning complete tabletop roleplaying game about delving into a nightmare undercity that will give you everything you’ve ever dreamed of – or kill you in the process.

    • enfluensa@ttrpg.network
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      9 months ago

      I haven’t played Stoneburner yet, but I ran a 10 session campaign of Tales of the Burned Stones (the free fantasy version released as a reward from the Stoneburner Kickstarter), and it was super fun! If you get a chance I highly recommend bumping Stoneburner up in your queue.

    • Ziggurat@sh.itjust.works
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      9 months ago

      I’veran a beam saber test game, and plan a campaign soon. If you’re not hyped by D&D but with mecha, it May be a solid alternative

      • Brandoff@ttrpg.networkOP
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        9 months ago

        Is the game you’d like to run also Lancer? That would be a wild coincidence.

        Edit: Oops, nevermind, I just saw your other comment!

  • acockworkorange@mander.xyz
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    9 months ago

    Paranoia. I’m afraid I’ve hyped it up too much internally and there’s no way any real play will meet my expectations.

    • smeg
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      9 months ago

      High expectations are considered treason, please consider a more reasonable expectation before attempting Paranoia

  • Zagorath@aussie.zone
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    9 months ago

    I’d love to play in a Vampire: The Masquerade campaign, or to GM an Avatar Legends campaign. But I’ve only got one gaming group, we’ve got one ongoing campaign, and even getting them to play Pathfinder rather than D&D was an unusual and new experience for them.

      • Zagorath@aussie.zone
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        8 months ago

        Oh nice! Good to hear. What were your thoughts on the system more specifically, if you don’t mind my asking?

        • BirbSeed@lemmy.world
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          8 months ago

          Combat felt a bit clunky until we starred treating it more as roleplay and less as “DND combat.” Overall, the mechanics encouraged interparty role play which was sooo much fun. I’d highly recommend it

    • Lorgres@lemmy.world
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      8 months ago

      Are you me? This is almost my exact situation. Only difference is that I convinced them to PF2e from The Dark Eye 5 (DSA5).

  • Lianodel@ttrpg.network
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    9 months ago

    Three-way tie. Unfortunately there hasn’t been movement on any due to personal stuff, but hopefully soon:

    • Pathfinder 2e for a modern D&D-type experience. (Not to yuck anyone’s yum, but I have plenty of gripes with 5e.)

    • Dolmenwood. Currently awaiting delivery of the Kickstarter. For those old-school D&D vibes.

    • Burning Wheel. My favorite game I’ve never played, even after owning the books for nearly two decades. :P But for real this time!

  • Khrux@ttrpg.network
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    9 months ago

    Any gumshoe game, probably something shorter than Nights Black Agents: The Dracula Dossier. If I set it in my own setting, I’d like to use Bubblegumshoe to do my own telling of “Tomorrow When the War Began” basically what happens if on the summer camping trip after your last school year, your country is invaded. I can’t quite tell how good Gumshoe is for homebrew settings however.

    My other want is to run a worldbuilding game such as the quiet year, for the queen or microscope, hacked to set up a concise and thematic noir mystery inspired by fiction like Disco Elysium, The City and the City or The Nice Guys, with a rich and vibrant world that the players are invested in as they built it. I’m tempted to hack the bladerunner RPG by Freeleague for the actual police procedural afterwards.

    • Brandoff@ttrpg.networkOP
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      9 months ago

      a worldbuilding game such as the quiet year, for the queen or microscope, hacked to set up a concise and thematic noir mystery inspired by fiction like Disco Elysium, The City and the City or The Nice Guys

      That sounds amazing. I love the thought of a Nice Guys-inspired campaign setting.

      • voik@ttrpg.network
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        9 months ago

        Seconded! OP, in a similar vein as the world building games you already mentioned, you might find Intrepid interesting. I could see it being used to do world building + history of some of the major players and nations therein.

        I could also imagine the relationship map it uses being hacked a bit to allow for some Disco Elysium style personality skills / thought cabinet shenanigans if you were interested in leaning into that in particular.

      • Khrux@ttrpg.network
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        9 months ago

        Thank you, I’ve realised that my approach seems a little different from other here, where I try to pick an RPG for an idea that’s forming in my head, based on the genre and tone, settling on an RPG that’s 80% there but people love the ruleset, then I chop and change it to get close enough to 100%.

        This is probably detrimental in a few ways too, as some games like Lancer are unchangable until I’m familiar enough to peel apart the interwoven mechanics and lore, and I’m not going to touch it because I almost never run official settings and adventures, particularly in longform games.

        I will shout out both Alice is Missing and For the Queen, which both get worse when they get altered, because their strength comes from their simplicity and then probably ridiculous amount of playtesting.

  • jjjalljs@ttrpg.network
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    9 months ago

    Mage the awakening 2e. I had a game of it for about 20 sessions, but it fell apart. One player never really learned the rules and was easily frustrated, which is a bad combination. She also straight up said she wasn’t going to read a 5 sentence paragraph clue. I definitely had some fumbles, but chief among them I think was overestimating how much they were willing to think about clues and text. They wouldn’t even taken notes between sessions, and then would forget.

    I also want to do Fate, but it’s been hard to find a group. I got my old DND group to try it, but I didn’t really like playing with them. I have a new group, but someone just dropped so now we’re down to 2 players again. It’s a nice game though.

  • Brandoff@ttrpg.networkOP
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    9 months ago

    Electric Bastionland has been the RPG I most want to run ever since I bought it years ago.

    After watching a surreal Acid Western (which started out deceptively straightforward and veered endearingly off the rails by the final act), I’m itching to run In The Light of the Setting Sun: Bonanza Edition. But I’m at the end of my current FIST: Ultra Edition campaign and don’t want to rush anything. :D

      • Brandoff@ttrpg.networkOP
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        8 months ago

        It’s called Walker (1987). Directed by Alex Cox (Repo Man) and starring Ed Harris. Not currently streaming anywhere I know of, but if you can find it on DVD or something I highly recommend it. The less you know going in the better. :)

  • exploding_die@ttrpg.network
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    9 months ago

    Anything sci-fi, using the Savage Worlds system.

    I can’t find players. Locally, I can’t find anyone playing anything other than 5e. Online, I’ve been able to find players for various non-5e systems, but haven’t managed to organise a sci-fi SWADE campaign (yet).

  • sbv@sh.itjust.works
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    9 months ago

    I’ve always loved Shadowrun’s lore. I’d love to play it, but I don’t think I’d enjoy the crunch.

    I borrowed Blades in the Dark flashback mechanic for a 5e heist. It worked out well, so I’d like to try the full game.

    Ten Candles also sounds pretty cool. But I play exclusively online, so that won’t work for now.

    • Zagorath@aussie.zone
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      9 months ago

      Ten Candles is an absolutely incredible experience. Now that I’ve done it once I dunno if I would want to do it again, but I’m really glad to have done it. Like you said though, it really needs to be IRL.

  • Match!!@pawb.social
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    9 months ago

    wanderhome! i don’t have a group of friends who are cringe creative enough to do a fully nonviolent game

  • Graycliff@ttrpg.network
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    9 months ago

    The MCDM RPG, it’s not out yet. (Patreon backers have access to playtest documents, but I’m not that dedicated.) Also it has a name, we just don’t know it yet. No, I’m not salty about that.

    “Bite Marks”, a PBTA game about werewolves. Just hasn’t been the right time yet.

    Savage Worlds variants include Weird War II, Weird Wars Rome, Last Parsec, Legend of Ghost Mountain–in each case, I only have limited game time, so there’s just a big old backlog, you know?

    • exploding_die@ttrpg.network
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      9 months ago

      I picked up all the Last Parsec books last year. Now they sit sadly on my shelf. Wish I could find some interested players.

      • Graycliff@ttrpg.network
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        9 months ago

        I’ll do you one better, I have the books (except for Irongate), AND the Action Decks, AND the custom Bennies!

        • exploding_die@ttrpg.network
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          9 months ago

          Aww, jelly. I have the Action Decks, but not custom bennies. Didn’t even know those were a thing. The sheer tactile pleasure of a good poker chip type disk is second only to a good set of dice. I’m convinced that chips are largely responsible for the success of the board game Splendor.

    • Zagorath@aussie.zone
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      9 months ago

      “Bite Marks”, a PBTA game about werewolves

      Gonna be honest, this is the first time I’ve heard of it, but I hate the name. That’s clearly the name for a vampire RPG.

      • Graycliff@ttrpg.network
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        9 months ago

        I’m not surprised, I don’t recall how much the kickstarter raised, but it wasn’t a ton. (Still enough to fund, obviously.) It was originally called “Bite Me!” (which is approximately as vampire-y, though I certainly liked it a lot better) but somebody had a copyright on that name.

        Anyway, here’s the DriveThruRPG listing

  • voik@ttrpg.network
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    9 months ago

    Ahhh, loads of them!

    D&D adjacent stuff like Pathfinder 2e.

    PBTA and kin like Dungeon World, Monster of the Week, Ironsworn. Blades in the Dark.

    Delta Green.

    I have a whole folder of freeform, GMless stuff like Microscope, Kingdom, Follow, Archipelago, Dawn of Worlds, Dialect, Intrepid, The Quiet Year.

    Gonzo one shot stuff like Paranoia, The Sorcerer Supreme, Ten Candles, peace was never an option (think untitled goose game: the rpg).

    I recently had a test run or two of Fate Condensed and got completely hooked.

    Most of those I’d be content to run or play, but the game I really want to GM myself is a campaign I’ve been dreaming up for about year now that I call the “sedition sandbox”. The scope is focussed to a single city, the capital of a hostile foreign empire. The PCs are an elite team of saboteurs and infiltrators, sent by a nation desperate to turn the tides of a losing war. Their only objective is to bring down the empire from within. Intrigue, plots, rebellions, sabotage, faction politics, assassinations, propaganda, blackmail, anything the players can think of to achieve that goal is fair game. How far will they go to stop the greater evil?

    I think it would be a blast (naturally, I guess), and one or two players in my local network have expressed a little interest, but I’ve yet to rally the kind of commitment I think I’d need to really get off the ground. And the inexorable march of time makes it less likely with every passing day, as my friends either move away or are subjected to all life’s little tyrannies of responsibility ¯\_(ツ)_/¯

  • kusttra@lemmy.world
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    9 months ago

    I have lots, but the top of the list is probably Cairn - doubly so now that the Cairn 2e Kickstarter is out. It seems like the perfect mix of light mechanics and shenanigans.

    Like many others, I haven’t played because my group is in the middle of a multi-year D&D campaign. That, however, got put on a deadline, as our second child will be along later this year, so who knows what the future holds?