• FourteenEyes [he/him]@hexbear.net
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      7 months ago

      It’s pretty good yeah

      Was just thinking it really says something that anybody else doing Fallout (Black Isle, Obsidian, Jonathan Nolan) just beats the fucking shit out of anything Bethesda can think to do with it

    • peppersky [he/him, any]@hexbear.net
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      7 months ago

      It’s pretty enjoyable for what it is, which is a Bethesda™ Fallout story, just with characters you might actually care about and a story that basically works. There’s also a surprising amount of stuff that is set pre-war and they really go for it with “filling out” the backstory of Fallout and changing the status quo of its world, it’s just a shame that everything they do lore-wise makes the world less interesting and less resonant. It is fully Bethesda™ Fallout.

    • Awoo [she/her]@hexbear.net
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      7 months ago

      I enjoyed it apart from the frequent appearance of Marvel humour which falls completely flat, breaks the tone, hurts the pacing, and just feels shoehorned in. HAHA SEGGS AWOOGA

    • Mardoniush [she/her]@hexbear.net
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      7 months ago

      Lore changes shit me, but it’s pretty fun and is goofy when it needs to without sacrificing the dark things. It ain’t perfect but like the live action one piece its better than it has any right to be given the source material is unfilmable.

      • keepcarrot [she/her]@hexbear.net
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        7 months ago

        I feel like lore… loyalty? Is an annoying feature of fans reacting to adaptations (or indeed, changes to “canon”). Like, some changes are bad, and bad things are more noticeable if the source material had something better, but people like to play in stories. Settings are very fluid and just provide a framework for creating your own stuff

        • Mardoniush [she/her]@hexbear.net
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          7 months ago

          Yeah, I’m not a hardcore lore purist and i love a bit of multiple choice history like Elder Scrolls or Mad Max.

          But some things do shift “the vibe” a bit, and this is clearly the Bethseda, not the Obsidian or Black Isle versions of Fallout in tone. And some things feel like petty hits on the non Bethesda games to regain narrative dominance

          • keepcarrot [she/her]@hexbear.net
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            7 months ago

            40k has it really bad, fans want to know what horus had for breakfast every day and what really happened, instead of being a muddy setting for telling your own stories and playing wargames in.

          • charlie [any, comrade/them]@hexbear.net
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            7 months ago

            Agreeing with you, just want a place to dump my thoughts :)

            Others have mentioned it and filled out the reasoning more, but basically Bethesda has a very “marketable” idea of what Fallout is, and everything they do or allow to be done with the IP they paid for, is in the service of furthering that.

            All lore is fanfiction, new IP holders want to make money so they’re going to cut and emphasize where they want, regardless of the previously existing lore. In Bethesda’s case you can look at what Fallout 3, 4, 76, and the show have in common, and what it doesn’t have in common with NV, 1, and even 2 though to a lesser extent.

        • Poison_Ivy [comrade/them]@hexbear.net
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          7 months ago

          Tbf the only Lore thing that was iffy about the show was the location of Shady Sands possibly being moved to LA when it was originally in like Eastern California by Inyo National Forest

          Everything else was vague enough to have wiggle room, could have alternate explanations or have good reasons why they are the way they are.

          Like the NCR more than likely is consolidated now past LA, not completely gone.

        • RION [she/her]@hexbear.net
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          7 months ago

          it’s very funny how tim cain, the guy who literally created fallout, is like “hey the show is good and nails the tone and humor, canon doesn’t matter all too much” meanwhile NMA-esque lorecels are melting down about how it’s an affront to everything fallout is supposed to be

    • Moss [they/them]@hexbear.net
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      7 months ago

      Yep. I liked it. I think it’s pretty approachable as well for anyone who hasn’t played fallout before. If you’re completely unfamiliar with it, the only thing you really need to know is that American culture kinda paused in the 50s and a lot of technology stayed the same, so the pre-war era has a retro-futuristic aesthetic. Basically everything else is explained as the show goes on

      • Cowbee [he/him]@lemmy.ml
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        7 months ago

        Technically, the leading lore theory is that culture progressed, and then regressed as society started to crumble with the Resource Wars, Sino-American War, and the New Plague, with fascism rising.

        The evidence for this is largely in New Vegas referencing the hippie movement and other cultural artifacts.

        • RION [she/her]@hexbear.net
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          7 months ago

          plus fallout 2 has lots of references to 90s music and culture, although that could just be considered borderline noncanonical easter eggs

            • charlie [any, comrade/them]@hexbear.net
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              7 months ago

              And it’s interesting how much pushback in studio they got from the Fallout 1 developers when the Fallout 2 team wanted to move in that direction. It was pretty intentional with Fallout 1 to keep it where you didn’t need a pop culture encyclopedia to understand everything.

              Timothy Cain has a wonderful youtube chanel, lots of interesting stories.

    • EmoThugInMyPhase [he/him]@hexbear.net
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      7 months ago

      All the complaints I’ve seen made me think the audience score was gonna be like 20% because of DA WOKE but then I checked and both are in the high 80s, low 90%

    • Vncredleader@hexbear.net
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      7 months ago

      I just started the first two episodes and it sold me. They get the humor of the franchise really well.