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Joined 11 months ago
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Cake day: October 25th, 2023

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  • I think Microsoft themselves have less incentive to make great games due to GP since subscribers are getting the game for “free” regardless, which in turn means it’s more cost effective for them to make a lot of cheaper games instead if going all out with bigger budgets.

    For other studios, not really. Especially the smaller ones as they would generally try to use GP as a marketing tool to build their brand. They would be likely to try to make the best product possible so future projects can sell better and not need GP.



  • Is your argument that lower budget automatically equals worse game? If Obsidian was better than Bethesda they’d make better games. Not like it would’ve been difficult to outdo Fallout 4 or Starfield even on a smaller budget. Obsidian outdoes themselves when they work with smaller budgets. Their smaller projects are far better than their big ones like Outer Worlds or Alpha Protocol. Obsidian just sucks when they actually have to put resources into gameplay mechanics and open world exploration rather than just writing. Games like Outer Worlds are going directly against their strengths.


  • The only critically acclaimed ones are the ones that are reusing half the assets from the previous game in the series, like KOTOR or FNV. Outer Worlds was not “critically acclaimed”, it’s reception was generally worse than Starfields, and it didn’t have the excuse of high expectations like Starfield had. Outer Worlds failed to meet modest expectations.

    Obsidian is fine if you give them small projects but the second you give them something big the whole thing turns out worse than the average Bethesda release.