simple@lemm.ee to Games@lemmy.worldEnglish · 1 day agoFully playable Star Wars: Battlefront 3 Wii build leaks onlinewww.polygon.comexternal-linkmessage-square28fedilinkarrow-up1284arrow-down13 cross-posted to: games@sh.itjust.works
arrow-up1281arrow-down1external-linkFully playable Star Wars: Battlefront 3 Wii build leaks onlinewww.polygon.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 day agomessage-square28fedilink cross-posted to: games@sh.itjust.works
minus-squareSquizzy@lemmy.worldlinkfedilinkEnglisharrow-up11·19 hours agoA scientist in Goldeneye was called Doak. The scientists were named after the creative team, I wonder if it ks the same guy. Now I dont know where I got te factoid though
minus-squaresmeglinkfedilinkEnglisharrow-up12·18 hours agoYep, David Doak gave us GoldenEye, TimeSplitters, and apparently this lost relic too!
minus-squareOdo@lemmy.worldlinkfedilinkEnglisharrow-up6·edit-216 hours agoMartin Hollis, but Doak was co-designer. https://www.mobygames.com/game/4034/perfect-dark/credits/n64/ (Also it’s crazy how short credits were back then. I left a Ubisoft credit scroll going a few years ago and I swear it took 45 minutes.)
minus-squareSylvartas@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up2·6 hours agoTbf, the early games industry was notoriously bad at crediting people
minus-squaresmeglinkfedilinkEnglisharrow-up2·9 hours agoLook at the link at the top of this comment thread, great read and tells you how small the teams were back then
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up3·7 hours ago15 for Timesplitters 1, around 30 for Timesplitters 2, according to Steve Ellis and Lee Ray on that Eurogamer piece.
minus-squareb34k@lemmy.worldlinkfedilinkEnglisharrow-up2·19 hours agoI thought the same thing as I read this. Makes me think it’s gotta be him
A scientist in Goldeneye was called Doak. The scientists were named after the creative team, I wonder if it ks the same guy.
Now I dont know where I got te factoid though
Yep, David Doak gave us GoldenEye, TimeSplitters, and apparently this lost relic too!
Who did Perfect Dark?
Martin Hollis, but Doak was co-designer. https://www.mobygames.com/game/4034/perfect-dark/credits/n64/
(Also it’s crazy how short credits were back then. I left a Ubisoft credit scroll going a few years ago and I swear it took 45 minutes.)
Tbf, the early games industry was notoriously bad at crediting people
Look at the link at the top of this comment thread, great read and tells you how small the teams were back then
15 for Timesplitters 1, around 30 for Timesplitters 2, according to Steve Ellis and Lee Ray on that Eurogamer piece.
I thought the same thing as I read this. Makes me think it’s gotta be him