A cold open implies that the game begins instantly with gameplay. None of those games did that. Kingdom Hearts 2 had over 10-20 minutes of godawful unskippable dialog/cutscenes, MGS1/3 had intros, cutscenes, and codec conversations. Tsushima took about 5 minutes. Breath of the Wild is the only one even close. It had maybe a 1 minute cutscene before gameplay began. An actual cold open in a video game is ultra rare.
You could argue that a cold open in gaming is not about when gameplay starts (and is about instantly starting the story before a title card), but that falls apart quickly upon inspection. Pretty much every game being discussed has a title card, logos, and an intro before start is even pressed – instant disqualification. There’s no cold open after an intro to an intro. See? Pretty much every game just uses a fake cold open. I remember that Mad Max’s fake cold open pissed me off for teasing gameplay but going to cutscene. JRPGs also use amazing fake cold opens because they will have 5 title cards in the process of their game, sometimes.
The actual best cold open ive ever seen in gaming was X-Men 2 Clone Wars on the Sega Genesis. The game randomly selected a character an dumped you into a fight 2 seconds after the application started. It was intimidating, intriguing, and unforgettable. The title screen and character select didn’t happen until after the first stage.
If you hold down fire and tap the aim button in GTA3 (and possibly VC/SA I can’t remember), shotguns become rapid fire and gain auto lock.